The growth stage owes itself a lot to changes in technology, how games are delivered, localization and so on. The PC and console gaming era did not really take off in India due to high costs.
This Covid-19 impact: How digital gaming became a serious business was originally published on https://economictimes.indiatimes.com/small-biz/startups/features/covid-19-impact-how-digital-gaming-became-a-serious-business/articleshow/77106077.cms